03-08-2011, 11:10 AM
(This post was last modified: 03-08-2011, 11:12 AM by tr4nquility.)
Disgaea : Afternoon of Darkness -- ULUS 10308 -- Firmware 3.51
-- Voice is available only for first-several words on each sentence. The rest are mute.
-- Pretty much playable.
Dissidia -- ULUS 10437 -- Firmware 5.50
-- Return critical error : Index 255; Size: 2
Kingdom Hearts : Birth by Sleep -- ULUS 10505 -- Firmware 6.20
-- Return error upon "Run" :
Exception in thread "DiscInfoBind" java.lang.OutOfMemoryError: Java heap space
at jpcsp.crypto.CryptoEngine.DecryptPGD(CryptoEngine.java:2238)
at jpcsp.HLE.modules150.IoFileMgrForUser.hleIoIoctl(IoFileMgrForUser.jav
a:1680)
at jpcsp.HLE.modules150.IoFileMgrForUser.sceIoIoctl(IoFileMgrForUser.jav
a:2088)
at jpcsp.HLE.modules150.IoFileMgrForUser$19.execute(IoFileMgrForUser.jav
a:3213)
at jpcsp.HLE.modules.HLEModuleManager.handleSyscall(HLEModuleManager.jav
a:334)
at jpcsp.HLE.SyscallHandler.syscall(SyscallHandler.java:94)
at jpcsp.Allegrex.compiler.RuntimeContext.syscall(RuntimeContext.java:67
0)
at _S1_3_8B30458.s(_S1_3_8B30458.java:4)
at _S1_3_880EBD4.s(_S1_3_880EBD4.java:520)
at _S1_3_880E258.s(_S1_3_880E258.java:92)
at _S1_3_880F750.s(_S1_3_880F750.java:136)
at _S1_3_880F750.exec(_S1_3_880F750.java)
at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:
701)
at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)
Star Ocean : First Departure -- ULUS 10374 -- Firmware 4.05
-- Movie OK , Sound OK, FPS stable at 60.0.
-- There is no character sprite after inserting name....
Star Ocean : Second Evolution -- ULUS 10375 -- Firmware 4.05
-- Movie OK, Sound OK, FPS 30 - 35
-- Viewport seems to be incorrect when we resize window.... This doesn't happened in other games mentioned.
Final Fantasy Crisis Core -- ULUS 10336 -- Firmware 3.73
-- Movie OK, Sound OK, FPS 30 - 40
-- Load saved data from previous JPCSP versions failed when option "Save Data in Crypto Mode" checked.. Otherwise works normally...
-- NPC sprites = white and grey colored... Only main-character's sprite seems fine....
Lord of Arcana -- ULES 01507 -- Firmware 6.31
-- Un-bootable... although I'm pretty sure in r1986 this game is bootable until first encounter... Crashed when the characted swings his weapon.
These are tested using ALL options checked in Video except : Disable VBO, Only GE Graphic, Disable UBO.
I haven't tried those games which need to be decrypted on a real PSP yet... So, can I assume that KH:BBS and Dissidia still can't be decrypted on-the-fly with JPCSP ?
After checking TMP folder, I have an EBOOT.bin for KH:BBS... This is the result of checking "Dump decrypted eboot.bin" in Option... But, is this already fully decrypted and working ? Coz though I can load the game, when I click "Run", there are errors on command window, and the game won't start....
-- Voice is available only for first-several words on each sentence. The rest are mute.
-- Pretty much playable.
Dissidia -- ULUS 10437 -- Firmware 5.50
-- Return critical error : Index 255; Size: 2
Kingdom Hearts : Birth by Sleep -- ULUS 10505 -- Firmware 6.20
-- Return error upon "Run" :
Exception in thread "DiscInfoBind" java.lang.OutOfMemoryError: Java heap space
at jpcsp.crypto.CryptoEngine.DecryptPGD(CryptoEngine.java:2238)
at jpcsp.HLE.modules150.IoFileMgrForUser.hleIoIoctl(IoFileMgrForUser.jav
a:1680)
at jpcsp.HLE.modules150.IoFileMgrForUser.sceIoIoctl(IoFileMgrForUser.jav
a:2088)
at jpcsp.HLE.modules150.IoFileMgrForUser$19.execute(IoFileMgrForUser.jav
a:3213)
at jpcsp.HLE.modules.HLEModuleManager.handleSyscall(HLEModuleManager.jav
a:334)
at jpcsp.HLE.SyscallHandler.syscall(SyscallHandler.java:94)
at jpcsp.Allegrex.compiler.RuntimeContext.syscall(RuntimeContext.java:67
0)
at _S1_3_8B30458.s(_S1_3_8B30458.java:4)
at _S1_3_880EBD4.s(_S1_3_880EBD4.java:520)
at _S1_3_880E258.s(_S1_3_880E258.java:92)
at _S1_3_880F750.s(_S1_3_880F750.java:136)
at _S1_3_880F750.exec(_S1_3_880F750.java)
at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:
701)
at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)
Star Ocean : First Departure -- ULUS 10374 -- Firmware 4.05
-- Movie OK , Sound OK, FPS stable at 60.0.
-- There is no character sprite after inserting name....
Star Ocean : Second Evolution -- ULUS 10375 -- Firmware 4.05
-- Movie OK, Sound OK, FPS 30 - 35
-- Viewport seems to be incorrect when we resize window.... This doesn't happened in other games mentioned.
Final Fantasy Crisis Core -- ULUS 10336 -- Firmware 3.73
-- Movie OK, Sound OK, FPS 30 - 40
-- Load saved data from previous JPCSP versions failed when option "Save Data in Crypto Mode" checked.. Otherwise works normally...
-- NPC sprites = white and grey colored... Only main-character's sprite seems fine....
Lord of Arcana -- ULES 01507 -- Firmware 6.31
-- Un-bootable... although I'm pretty sure in r1986 this game is bootable until first encounter... Crashed when the characted swings his weapon.
These are tested using ALL options checked in Video except : Disable VBO, Only GE Graphic, Disable UBO.
I haven't tried those games which need to be decrypted on a real PSP yet... So, can I assume that KH:BBS and Dissidia still can't be decrypted on-the-fly with JPCSP ?
After checking TMP folder, I have an EBOOT.bin for KH:BBS... This is the result of checking "Dump decrypted eboot.bin" in Option... But, is this already fully decrypted and working ? Coz though I can load the game, when I click "Run", there are errors on command window, and the game won't start....