The values seem to be related to SFX, when certain sound effects play like footsteps, explosions or menu selection beeps..etc then data fills in here, when standing still or not doing anything it zeros back out.
(0x08a474c0 and 0x08a48500 are always zeroed in my tests)
However on the rendered cutscenes that have the no sound problem all of them are zeroed (I even tried to constantly refresh...nothing )
(0x08a474c0 and 0x08a48500 are always zeroed in my tests)
However on the rendered cutscenes that have the no sound problem all of them are zeroed (I even tried to constantly refresh...nothing )
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