10-18-2012, 10:29 AM
I paused it first before exiting the emulator, maybe that had something to do with it,
I tried again without pausing and this time it showed this
I tried again without pausing and this time it showed this
Code:
03:27:52 DEBUG hle.sceCtrl - user_main_b - hleCtrlExecuteSampling
03:27:52 DEBUG runtime - GUI - Deleting Thread user_main(uid=0xB, Status=PSP_THREAD_RUNNING, Wait=None, doCallbacks=false)
03:27:52 DEBUG controller - user_main_b - Controller Event on Y axis(y): -0.132830
03:27:52 DEBUG runtime - GUI - Continue Thread user_main_b
03:27:52 DEBUG controller - user_main_b - Controller Event on X axis(x): -0.156268
03:27:52 INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
03:27:52 DEBUG controller - user_main_b - Controller Event on X axis(x): -0.000015
03:27:52 DEBUG runtime - GUI - RuntimeContext.exit
03:27:52 DEBUG hle.ThreadManForUser - user_main_b - Triggering Interrupt VBLANK(0x1E)
03:27:52 DEBUG runtime - GUI - Thread user_main_b, State=RUNNABLE
03:27:52 DEBUG hle.ThreadManForUser - user_main_b - End of Interrupt
03:27:52 DEBUG runtime - user_main_b - syncEmulator immediately=false
03:27:52 DEBUG runtime - user_main_b - End of Thread user_main - stopped
03:27:52 DEBUG runtime - user_main_b - End of Thread user_main - sync
03:27:52 DEBUG runtime - user_main_b - End of Thread user_main_b
03:27:52 DEBUG runtime - Emu - End of run
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