This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Dissidia 012 Duodecim Final Fantasy texture problem
#7
(10-24-2012, 01:23 AM)Jozma7 Wrote: P.S.-Please explain this blurry and foggy bug (the links below):
1.Jpcsp graphics:

2.Normal PSP graphics:

It affects all Square Enix games, it's a kind of blur/focus blur/motion blur that gets applied and gives a result of 480x272 pixels and what you see it's that scalled blur effect hence the pixelated-ish look. I guess it can be fixed. What it does is that it first renders the blur and then scales the result/frame, when instead it should first scale the frame and then blur it at it's current resolution.
Reply


Messages In This Thread
RE: Dissidia 012 Duodecim Final Fantasy texture problem - by VIRGIN KLM - 10-24-2012, 02:10 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)