10-30-2012, 08:50 PM
(10-30-2012, 08:22 PM)hyakki Wrote: btwInteresting! I will try to analyze this strange behavior...
when Jpcsp tries to keep vsync at 60 fps it will fully eat the cpu (causing up to 100% usage on some cores, I first noticed this with the game Growlanser) , this might cause some glitches, you could try a program like bandicam or dxtroy and limit it 1fps below vsync and you will notice cpu utilization will drop to very low.
Normal. (two cores fully loaded , clocked to 3.5 Ghz)
Capped at 59 FPS using BandiCam (very low CPU usage, CPU even down-clocked to 1.7ghz, still maintain 59FPS)
Always include a complete log file at INFO level in your reports. Thanks! How to post a log