This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
In latest 2629 Gow Ghost Of Sparta Doesnt work
#25
(10-30-2012, 08:50 PM)gid15 Wrote: Interesting! I will try to analyze this strange behavior...

Actually looking into this problem some more, it seems the high cpu usage could be related to the nvidia drivers, when forcing vsync to 'off' in the nvidia control panel the cpu usage is very low with jpcsp again (basically idle with the cube demo).

I wonder if jpcsp needs to tell the drivers to turn off vsync (Ie: when its set to "Use the 3D application setting"), so Jpcsp can handle it's frame-limiting alone without intervention from the drivers.
Definitely some kind of conflict going on with the vsyncs Smile

       
Reply


Messages In This Thread
RE: In latest 2629 Gow Ghost Of Sparta Doesnt work - by hyakki - 10-31-2012, 10:15 AM

Forum Jump:


Users browsing this thread: 19 Guest(s)