11-06-2012, 06:28 PM
(This post was last modified: 11-06-2012, 06:29 PM by digiadventures.)
Ok,I think I have solved freezing problem in battles.
Game simply needs PATIENCE !!!
If you press x button quickly when characters are talking,or simply when they say something before casting a spell or using a skill,there is good chance game will freeze.
Attention needs to be paid to sound. If it stutter or crackle a little,it means game will freeze if you press x button ( or maybe any button who knows )
Just leave the game alone for couple of seconds,and game will not freeze.
As for freezing in some cutscenes,it happens less frequently now then before,but still happens.
It seems jpcsp doesnt have some features implemented yet,and thats why it freezes.
What is strange though,is how come it doesnt freeze sometimes ? It video command is not implemented,then its not implemented,so how come its ok sometimes and not ok another times ? Makes no sense to me
I attatched the log of cutscene freeze
Game simply needs PATIENCE !!!
If you press x button quickly when characters are talking,or simply when they say something before casting a spell or using a skill,there is good chance game will freeze.
Attention needs to be paid to sound. If it stutter or crackle a little,it means game will freeze if you press x button ( or maybe any button who knows )
Just leave the game alone for couple of seconds,and game will not freeze.
As for freezing in some cutscenes,it happens less frequently now then before,but still happens.
Code:
19:21:12 WARN ge - GUI - Unimplemented VSCY: coordY=26200
19:21:12 WARN ge - GUI - Unknown/unimplemented video command [unk 0x4f](hex=00434154,int=4407636,float=193.328125) at 0x09026040
It seems jpcsp doesnt have some features implemented yet,and thats why it freezes.
What is strange though,is how come it doesnt freeze sometimes ? It video command is not implemented,then its not implemented,so how come its ok sometimes and not ok another times ? Makes no sense to me
I attatched the log of cutscene freeze