I took a quick look at OD_STREAM.AFS, and it seems adx2wave can do the simple files like battle victory (play once audio not the kind that loops) but the big files (i assume these are the bgm?) it cant decode
so i'm thinking Jpcsp can handle the simple files (i heard the battle victory one play in jpcsp when i beat the first battle) but it has the same problem that adx2wav has with the big files ..but i could be wrong
so i'm thinking Jpcsp can handle the simple files (i heard the battle victory one play in jpcsp when i beat the first battle) but it has the same problem that adx2wav has with the big files ..but i could be wrong
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