This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Wipeout Pure - UCUS98612
#6
(10-10-2012, 01:30 PM)andutrache Wrote: So today i decided to check if i can do something about the media hanging of Wipeout Pure.
The bug is that when it gets to the load profile menu(the one with new and load) a 32bit JPCSP hangs. Disabling media engine makes it progress.
The 64bit JPCSP does not have this problem, with or without media engine.
Before anyone asks: i have SonicStage installed and working with no problems and all drivers are the most recent ones. I am running from the JPCSP launcher.

Searching around i found that the 32bit version uses Xuggle 5.4 and the 64bit uses Xuggle 3.4.

Testing was done with 32bit and 64bit r2763 JPCSP as follows:
1. 32bit JPCSP running in 32bit mode: hangs (log attached)
2. 32bit JPCSP running in 64bit mode: hangs
3. 64bit JPCSP running in 64bit mode: works (log attached)
4. 64bit JPCSP running in 32bit mode: fails with a no xuggle-ferry error
So make all damn builds use Xuggle 3.4 or fix the stuttering on the 64bit JPCSP that has been occurring FOR AGES.

Bottom line: If you don't have an itch, then DON'T SCRATCH.
Could you provide an INFO log and add the following lines to your LogSettings.xml:
Code:
<logger name='hle.scePsmfPlayer'> <level value='debug' /> </logger>
<logger name='hle.scePsmf'> <level value='debug' /> </logger>
<logger name='hle.sceMpeg'> <level value='debug' /> </logger>
<logger name='hle.sceAtrac3plus'> <level value='debug' /> </logger>
<logger name='PacketChannel'> <level value='debug' /> </logger>
<logger name='me'> <level value='debug' /> </logger>
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply


Messages In This Thread
Wipeout Pure - UCUS98612 - by nash67 - 08-27-2012, 02:03 AM
RE: Wipeout Pure - UCUS98612 - by nash67 - 09-02-2012, 01:51 AM
RE: Wipeout Pure - UCUS98612 - by gid15 - 09-16-2012, 09:29 AM
RE: Wipeout Pure - UCUS98612 - by andutrache - 11-10-2012, 12:16 PM
RE: Wipeout Pure - UCUS98612 - by gid15 - 11-11-2012, 09:02 PM
RE: Wipeout Pure - UCUS98612 - by andutrache - 11-12-2012, 04:14 AM
RE: 32bit Xuggle Failure in Wipeout Pure - by gid15 - 11-10-2012, 10:48 AM
RE: Wipeout Pure - UCUS98612 - by Itaru - 11-10-2012, 12:23 PM

Forum Jump:


Users browsing this thread: 3 Guest(s)