r2857
Using the new Save Stencil to Memory option helps the overbright issue, but when not being able to use Save GE to memory, it does trigger some graphical glitches in this game, look at the character at the desk
also without 'Enable saving GE screen to Textures' something triggers an invalid memory error crash when loading a mission
(This invalid error doesn't trigger when using 'Enable saving GE screen to Textures instead of memory' so dunno what causes that )
A temporary workaround for now is to 'Enable saving ge screen' before the loading screen then toggle it off when in-game
Using the new Save Stencil to Memory option helps the overbright issue, but when not being able to use Save GE to memory, it does trigger some graphical glitches in this game, look at the character at the desk
also without 'Enable saving GE screen to Textures' something triggers an invalid memory error crash when loading a mission
(This invalid error doesn't trigger when using 'Enable saving GE screen to Textures instead of memory' so dunno what causes that )
A temporary workaround for now is to 'Enable saving ge screen' before the loading screen then toggle it off when in-game
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