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WipEout Pulse - UCUS98712
#6
(11-14-2012, 05:15 PM)gid15 Wrote: It looks like invalid GE codes. Maybe some memory overwrite?
Does it work with saving GE to texture (over-brightness will still be present)?
nop i don't think it works
i forgot to post a pic, and also after disabling "Save Stencil to Memory" i still get the exeption!

i just deleted tmp folder and it worked again Oo i'll test with saving GE to texture!
yep it works with saving GE to texture and over-brightness is present!


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Messages In This Thread
WipEout Pulse - UCUS98712 - by hyakki - 11-11-2012, 10:01 PM
RE: WipEout Pulse - UCUS98712 - by gid15 - 11-13-2012, 04:46 PM
RE: WipEout Pulse - UCUS98712 - by hyakki - 11-13-2012, 09:46 PM
RE: WipEout Pulse - UCUS98712 - by raziel1000 - 11-14-2012, 03:16 PM
RE: WipEout Pulse - UCUS98712 - by gid15 - 11-14-2012, 05:15 PM
RE: WipEout Pulse - UCUS98712 - by raziel1000 - 11-14-2012, 05:39 PM
RE: WipEout Pulse - UCUS98712 - by hyakki - 11-17-2012, 11:37 PM
RE: WipEout Pulse - UCUS98712 - by gid15 - 11-19-2012, 05:07 PM
RE: WipEout Pulse - UCUS98712 - by hyakki - 11-19-2012, 09:28 PM

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