At one point I got a lot of errors while using revision 2081 when starting Valkyria Chronicles 2, but that must been one time problem (now everything works fine). So it means that I don't know the solution to Watermagician's problem (though you could still try using an older revision).
As for the ADX audio, I suspect that most of BGMs are in a different format or\and in a different file than OD_STREAM.AFS . Only 4 or so of ingame BGMs are found in said file (other streams are more of sound effects than BGMs).
That's quite interesting. I guess I was checking ffmpeg needlessly.
As for the ADX audio, I suspect that most of BGMs are in a different format or\and in a different file than OD_STREAM.AFS . Only 4 or so of ingame BGMs are found in said file (other streams are more of sound effects than BGMs).
(04-15-2011, 12:10 AM)Orphis Wrote: I bet the game uses a software decoder for the ADX format. Easier than recompressing the original audio files that I bet are now lost. So it's not a ffmpeg related problem.
That's quite interesting. I guess I was checking ffmpeg needlessly.