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Fantasy Golf Pangya Portable - ULJM05440
#1
Jpcsp r2088
Enable Media Engine + Decode Audio SonicStage + use non-native fonts flash0
no screen.

Code:
1220 [GUI] INFO  emu - Java version: 1.6.0_24 (1.6.0_24-b07)
1221 [GUI] INFO  emu - Jpcsp v0.6 2088
1222 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05440
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 5.03
REGION = 32768
TITLE = ?????????????????
probably homebrew? false
1241 [GUI] INFO  emu - Loading global compatibility settings:
1242 [GUI] INFO  emu - Configuration / Region
1242 [GUI] INFO  emu -     Language                                 [???]
1243 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
1243 [GUI] INFO  emu -     Daylight savings:                        [Off]
1243 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [0]
1244 [GUI] INFO  emu -     Time format:                             [24H]
1244 [GUI] INFO  emu -     Date format:                             [YYYY-MM-DD]
1244 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
1244 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
1245 [GUI] INFO  emu -     Nickname:                                []
1245 [GUI] INFO  emu - Configuration / Video
1245 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
1245 [GUI] INFO  emu -     [ ] Only GE graphics (not recommended for homebrew)
1246 [GUI] INFO  emu -     [ ] Use vertex cache
1246 [GUI] INFO  emu -     [ ] Use shaders (experimental)
1246 [GUI] INFO  emu -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
1246 [GUI] INFO  emu -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
1247 [GUI] INFO  emu -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
1247 [GUI] INFO  emu -     [ ] Enable saving GE screen to Textures instead of Memory
1247 [GUI] INFO  emu -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
1247 [GUI] INFO  emu -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
1248 [GUI] INFO  emu - Configuration / Audio
1248 [GUI] INFO  emu -     [ ] Disable audio threads
1248 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
1249 [GUI] INFO  emu -     [ ] Disable audio blocking
1249 [GUI] INFO  emu - Configuration / Memory
1249 [GUI] INFO  emu -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
1249 [GUI] INFO  emu -     [ ] Ignore unmapped imports (not recommended)
1250 [GUI] INFO  emu - Configuration / Media
1250 [GUI] INFO  emu -     [X] Use Media Engine
1250 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
1250 [GUI] INFO  emu -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
1251 [GUI] INFO  emu -     [X] Use non-native fonts from flash0 folder
1251 [GUI] INFO  emu - Configuration / Compiler
1251 [GUI] INFO  emu -     [X] Use compiler (dynarec)
1251 [GUI] INFO  emu -     [ ] Output profiler info to profiler.txt (only for compiler)
1252 [GUI] INFO  emu -     [500] Maximum method size
1252 [GUI] INFO  emu - Configuration / Crypto
1252 [GUI] INFO  emu -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
1252 [GUI] INFO  emu -     [ ] Handle SAVEDATA in crypto mode
1253 [GUI] INFO  emu -     [ ] Extract original PGD files to the TMP folder
1253 [GUI] INFO  ge - Only GE Graphics: false
1253 [GUI] INFO  hle.sceMpeg - Media Engine enabled
1275 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
1276 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
1276 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
1276 [GUI] INFO  memory - Ignore invalid memory access: false
1513 [GUI] INFO  emu - Unrecognized file format
1514 [GUI] INFO  emu - File magic 00 00 00 00
1578 [GUI] WARN  emu - Encrypted file detected! (~PSP)
1579 [GUI] INFO  emu - Calling crypto engine for PRX.
10935 [GUI] INFO  emu - Found ModuleInfo name:'projectg_psp' version:0101 attr:00000000 gp:00000000
10937 [GUI] INFO  emu - Found 203 unresolved imports
10938 [GUI] INFO  emu - 203 NIDS mapped
11005 [GUI] INFO  hle - Using the external audio decoder (SonicStage)
11169 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
11178 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
11187 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
11194 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
11201 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
11208 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
11215 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
11222 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
11229 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
11236 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
11243 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
11250 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
11257 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
11264 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
11271 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
11278 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
11279 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
11324 [GUI] INFO  ge - Using RenderingEngineLwjgl31
11324 [GUI] INFO  ge - OpenGL version: 3.3.10600 Compatibility Profile Context
11324 [GUI] INFO  ge - Shading Language version: 3.30
11324 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
11325 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
11332 [GUI] INFO  ge - Using VBO
13582 [root] WARN  hle - Unsupported syscall 2064 sceKernelSetCompiledSdkVersion395 03090510 09FFFE00 00000000
14007 [user_main] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=10
14008 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=-1 SceUID=11
14035 [user_main] INFO  stdout - sceGuPatchDivide
14042 [user_main] INFO  stdout -
14048 [user_main] INFO  stdout - sceGuTexScale
14054 [user_main] INFO  stdout -
14305 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = umd1: flags = 1 permissions = 0644


Attached Files
.rar   log DEBUG.rar (Size: 20.08 KB / Downloads: 162)
.rar   log INFO.rar (Size: 3.28 KB / Downloads: 140)
Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
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Fantasy Golf Pangya Portable - ULJM05440 - by dista_bagus - 04-17-2011, 04:30 AM

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