11-24-2012, 07:57 PM
(This post was last modified: 11-24-2012, 08:02 PM by BlackDaemon.)
shin x,
Well...let's say this way (i hope devs correct me, if i said something wrong :p ) - to research console architecture/making emulator developer needs some basic "pack" of stuff. For example
- SDK with samples and documentation (+additional documentation for console's hardware) (for researching architecture features, compiling simple stuff for testing purposes, disassembler for code researching, e.t.c...)
- access to console, at least with ability to run unsigned code (for code testing and comparing results between console/emulator, e.t.c...)
- for commercial games researching (which is obviously encrypted and compressed for protection purposes) it's nessessary to have tools, which could dump and decrypt it's executable file(s).
- access to test/debug console with debugging software could make architecture researching for developer a bit easier.
Well...let's say this way (i hope devs correct me, if i said something wrong :p ) - to research console architecture/making emulator developer needs some basic "pack" of stuff. For example
- SDK with samples and documentation (+additional documentation for console's hardware) (for researching architecture features, compiling simple stuff for testing purposes, disassembler for code researching, e.t.c...)
- access to console, at least with ability to run unsigned code (for code testing and comparing results between console/emulator, e.t.c...)
- for commercial games researching (which is obviously encrypted and compressed for protection purposes) it's nessessary to have tools, which could dump and decrypt it's executable file(s).
- access to test/debug console with debugging software could make architecture researching for developer a bit easier.