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Does "enable decoding of indexed textures ( using CLUT ) have to make graphic ugly ?
#9
Yah I have this issue as well.
Sadly it has not been fixed yet.
I was going to record a playthrough of Parasite Eve The Third Birthday but I will wait until the issue is addressed.
Without using CLUT the game becomes unplayable so I have no choice.
When using virtualdub I tried using a deblocking filter on one of my recorded videos from the game and it removes some of the pixelation but still not by much and compression time skyrockets when using that filter.

You guys do great work and I appreciate how much you improved on the emulation in the past year.

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Messages In This Thread
RE: Does "enable decoding of indexed textures ( using CLUT ) have to make graphic ugly ? - by RyviusRan - 12-16-2012, 04:07 AM
? - by RyviusRan - 01-14-2013, 08:47 PM
RE: - by digiadventures - 04-17-2013, 08:37 PM
RE: - by gid15 - 04-18-2013, 07:10 PM
RE: - by digiadventures - 04-18-2013, 09:54 PM
Quick notes - by Sarisa81 - 04-24-2013, 12:56 AM
RE: - by digiadventures - 05-23-2013, 09:11 AM
texture lines still there - by Cat Slobber - 05-23-2013, 06:06 PM
fixed - by Cat Slobber - 05-24-2013, 05:24 PM
RE: - by digiadventures - 05-25-2013, 09:07 AM

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