This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Project Diva & Criminal Girls problems
#1
Hi guys,

I posted this stuff in the bugtracker but somebody pointed out it would be better to post it here instead, so if you don't mind:

What steps will reproduce the problem?
1. Open Project Diva
2. Click Run
3. Watch through the initial credits
4. Select New Game on the menu screen
5. Wait for the loading to complete

What is the expected output? What do you see instead?
Game menu keeps blinking, making it hard to see.
After selecting New Game and waiting the loading the gameplay screen blinks in a way that makes it impossible to read what is written on it.

What version of the product are you using? On what operating system?
Latest x32 svn (r2143)

Please provide any additional information below.
Windows 7 x64 Ultimate. Radeon HD4870 1GB. Intel Core i7 920.
Option Enabled: GE Graphics, dynarec and Media Engine.

The only 'errors' I see are these:
Code:
WARN      hle - root - Unsupported syscall 2083 SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
WARN hle.sceDisplay - user_main - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
WARN       ge - GUI - Unimplemented VSCX: coordX=0
WARN       ge - GUI - Unimplemented VSCY: coordY=0
WARN       ge - GUI - Unimplemented VSCZ: coordZ=0
WARN       ge - GUI - Unimplemented VTCS: coordS=0.0
WARN       ge - GUI - Unimplemented VTCT: coordT=0.0
WARN       ge - GUI - Unimplemented VTCQ: coordQ=0.0
WARN       ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0
WARN       ge - GUI - Unimplemented VAP: alpha=0, prim_type=0
WARN       ge - GUI - Unimplemented VFC: fog=0
WARN       ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
ERROR compiler - CRI Wave out - Not implemented: branching to an unknown address
ERROR compiler - CRI Wave out - Not implemented: branching to an unknown address
ERROR compiler - CRI Wave out - Catched exception 'java.lang.NullPointerException' while compiling 0x0889C8BC (0x0889C7D4-0x0889CBD0)

--------

What steps will reproduce the problem?
1. Open Criminal Girls
2. Click Run

What is the expected output? What do you see instead?
Game switches to pause after you click run.

What version of the product are you using? On what operating system?
Latest x32 svn (r2143)

Please provide any additional information below.
Windows 7 x64 Ultimate. Radeon HD4870 1GB. Intel Core i7 920.
Option Enabled: GE Graphics, dynarec and Media Engine.

Logfile is attached (around 8MB uncompressed). Most important line probably being:
Code:
ERROR      hle - main_d - Unmapped import at 0x08927850 [0x374500A5] Module 'sceP3da' - 00000004 00000800 00000000

Thanks guys and keep up the great work, and let me know if anything else is needed from me for the debugging part.

Later.


Attached Files
.7z   criminal girls log.7z (Size: 442.93 KB / Downloads: 162)
Reply


Messages In This Thread
Project Diva & Criminal Girls problems - by bloodyshade - 05-20-2011, 06:56 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)