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Saigo no Yakusoku no Monogatari - NPJH50416
#8
The game crash after intro with the following debug info

1028806 [main] ERROR hle - MediaEngine: No audio streams found!
1028817 [FileCtlThread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x18f60_size0x162b800 flags = 1 permissions = 00
1028845 [sndp thread] WARN hle.sceP3da - Unimplemented sceP3daBridgeCore unknown1=0x09FE61F0, unknown2=0x00000004, unknown3=0x00000800, unknown4=0x08A4AD80, unknown5=0x08A46D80, unknown6=0x00000004, unknown7=0x08A5C7D4
1028845 [readThread] ERROR memory - getBuffer - Invalid memory address : 0x92EB060 PC=08000030
Disable media engine pass it but it shows the 'Faked MPEG video'
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Messages In This Thread
RE: Saigo no Yakusoku no Monogatari - NPJH50416 [Encrypted] - by jacky400 - 05-28-2011, 07:53 AM
win 32 bit render wrong - by sum2012 - 12-11-2012, 02:08 PM
RE: win 32 bit render wrong - by joxof - 12-11-2012, 03:26 PM
RE: win 32 bit render wrong - by sum2012 - 12-11-2012, 03:29 PM
RE: win 32 bit render wrong - by joxof - 12-11-2012, 03:36 PM
RE: win 32 bit render wrong - by sum2012 - 12-11-2012, 03:45 PM
RE: win 32 bit render wrong - by gid15 - 12-11-2012, 04:25 PM
RE: win 32 bit render wrong - by joxof - 12-11-2012, 04:26 PM

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