Wow, quick turnaround on that regression fix Gid! Back to how it was at least.
It would be obviously great to fix this crazy sprite issue completely. Here's where we stand now:
Window, 1x = Virtually perfect. 2d images do sometimes show corrupted gfx occasionally (text, character pictures, etc). See screenshot.
Window, 1x, GE gfx =
1st screen (save loading) = flickering text
Q sound screen - missing - just shows the capcom logo from previous screen
Title screen= whole screen flicker like mad
Main menu = Tip text shows as black blocks
Character select screen = just background, no characters can be seen. This goes for most of the many areas of the game - the top most layer of gfx is just not displayed.
Window, 2x or more / Fullscreen ("Only GE gfx" on or off) =
Same as above except the text at main menu is just transparant. Otherwise, identially display/behavior. Attached screenshot.
I hope you can look into this a bit. Please let me know if I can provide anything more that can help!
It would be obviously great to fix this crazy sprite issue completely. Here's where we stand now:
Window, 1x = Virtually perfect. 2d images do sometimes show corrupted gfx occasionally (text, character pictures, etc). See screenshot.
Window, 1x, GE gfx =
1st screen (save loading) = flickering text
Q sound screen - missing - just shows the capcom logo from previous screen
Title screen= whole screen flicker like mad
Main menu = Tip text shows as black blocks
Character select screen = just background, no characters can be seen. This goes for most of the many areas of the game - the top most layer of gfx is just not displayed.
Window, 2x or more / Fullscreen ("Only GE gfx" on or off) =
Same as above except the text at main menu is just transparant. Otherwise, identially display/behavior. Attached screenshot.
I hope you can look into this a bit. Please let me know if I can provide anything more that can help!
Intel Core i7 6700k @ 4.5 ghz. / GeForce GTX 970 / 16 Gig Ram / Win 10