05-29-2011, 07:42 PM
(05-29-2011, 07:01 PM)Hykem Wrote: Weird, huh? Either the game forgot to load something at that address, or something is quite wrong with our compilation sequence (most likely ).Could you enable "debugCodeBlockCalls = true" in RuntimeContext.java, line 68 and post a log file including compiler and runtime logs at DEBUG level? This way, I can see what the compiler generated and which call sequences are executed.
Thanks!