And any way to pass the crash in entering the second tile area, other than loading a real psp save?
EDIT: Nevermind, I ACTUALLY could pass it now, tested on r2204 with vertex cache enabled and slightly lower memory settings (xmx 512 as opposed to 1024) and it gets past it!
EDIT: Nevermind, I ACTUALLY could pass it now, tested on r2204 with vertex cache enabled and slightly lower memory settings (xmx 512 as opposed to 1024) and it gets past it!