03-15-2013, 04:26 PM
The cutscenes are slow for me too; I think it's a problem everyone has, something about sloppy coding. You can get them to move much faster by setting Frameskip to 30 FPS (and you can watch them on YouTube anyway).
I was wondering if anyone's had success with finding settings that allow you to run the game for hours at a stretch; I keep getting java.lang.ArrayIndexOutOfBoundsException in the middle of the Labyrinth. I've tried most versions from 2927 to 3040 and most of the different garbage collectors without much success, although G1C and Aggressive Heap+Parallel have been the most successful. Increasing the PermGen size has helped up to a point, but for this last run I set it to 16384 MB and it crashed anyway. I'm fine with a slight hit to FPS (thing doesn't stably run over 20 FPS anyway) or periodic freezing up as long as the emulator won't crash after three or four hours of use.
I was wondering if anyone's had success with finding settings that allow you to run the game for hours at a stretch; I keep getting java.lang.ArrayIndexOutOfBoundsException in the middle of the Labyrinth. I've tried most versions from 2927 to 3040 and most of the different garbage collectors without much success, although G1C and Aggressive Heap+Parallel have been the most successful. Increasing the PermGen size has helped up to a point, but for this last run I set it to 16384 MB and it crashed anyway. I'm fine with a slight hit to FPS (thing doesn't stably run over 20 FPS anyway) or periodic freezing up as long as the emulator won't crash after three or four hours of use.