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Sword Art Online: Infinity Moment (JP) NPJH50701
#14
psp 
(03-18-2013, 12:20 AM)ryustylish Wrote: So far the game is playable but has some issues:

BGM can stop playing, more or less randomly, after a loading screen works again.

Fonts can disappear, randomly too, specially after loading a new scenario.

UI seems to affect negatively the performance, similar to HM Project Diva.

High system requirements.

Relevant Settings:

Video
-Use vertex cache (improves speed)
-Use shaders (improves speed)
-Enable saving GE textures... (fixes extreme bloom effect)
-Enable dynamic shader generation (improves speed)

Needs sonic stage.

Tested on JPCSP r3055 x64. The game doesn't work on older releases (pre 3000).

Framerate: Variable, during conversations can go up to 90, gameplay around 30 or less, fights 15+. Using clock speed at 300% (improves things a bit).



EDIT: Video added; log added but I wasn't able to replicate the text issue. The music stops working during more or less long fights, as soon as the fight ends, it works ok again.

but in my pc acer 4750G
RAM 2 GB
VGA CARD: 512 mb
processor: intel I3

not working Stuck in frist load umd ( iso game)

please give me solution
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RE: Sword Art Online: Infinity Moment (JP) NPJH50701 - by yadinaz - 03-21-2013, 04:43 AM

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