This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Sword Art Online: Infinity Moment (JP) NPJH50701
#37
(03-25-2013, 01:44 AM)paladin2080 Wrote: problem solved
i played at configurations
check one and un-check the others
the game worked after un-check Use Shaders
but it's really slow fps 3~9 also the quality is low although my laptop and my video card are strong and most pc games work fine

could the problem be in JAVA?
when i run 64 version it asks me to install JRE

You need to install java x64 to use that version of the emulator.

The issue you have is probably related to Nvidia Optimus so the emulator uses the integrated graphics instead of the dedicated (intel igps do not support shaders in jpcsp).
Phenom II x4 BE 3500 mhz - 8gb DDR3 1333 mhz - HD5870 1gb
Core i3 2350M 2.3 ghz - 8gb DDR3 1333 mhz - HD 3000
Core i5 4570 3.6ghz - 16gb DDR3 1600 mhz - GTX970 4gb oc
Reply


Messages In This Thread
RE: Sword Art Online: Infinity Moment (JP) NPJH50701 - by ryustylish - 03-25-2013, 07:44 AM

Forum Jump:


Users browsing this thread: 34 Guest(s)