07-14-2011, 04:53 AM
I using this settings in svn 2211, and i only got playable speeds (30-55fps, 45 fps on avg.)
Check the following:
Video tab
- Use vertex cache
- Enable VBO
- Enable saving GE Screen textures instead of Memory (Optional)
- Enable dynamic shader Generation (since you're using ATI)
Memory tab (Optional)
- Ignore invalid memory access
Media tab
- Use Media Engine
- Decode Audio files with SonicStage (applicable on x86/32-bit)
Complier tab
- Use Complier
- Set Maximum Method size <500
My specs are posted on sig.
Check the following:
Video tab
- Use vertex cache
- Enable VBO
- Enable saving GE Screen textures instead of Memory (Optional)
- Enable dynamic shader Generation (since you're using ATI)
Memory tab (Optional)
- Ignore invalid memory access
Media tab
- Use Media Engine
- Decode Audio files with SonicStage (applicable on x86/32-bit)
Complier tab
- Use Complier
- Set Maximum Method size <500
My specs are posted on sig.
Athlon II x2 245 (OC to 3.2Ghz)
2GB Transcend DDR2 800Mhz
Palit Geforce 9500GT 256MB ddr3
Windows 7 Professional SP1 x86/32-bit
2GB Transcend DDR2 800Mhz
Palit Geforce 9500GT 256MB ddr3
Windows 7 Professional SP1 x86/32-bit