(05-02-2013, 01:29 AM)The Chazz Wrote: I think I have a pretty generic problem on the forums: my emulator runs unplayably slow. I try to run Fate/Extra, and no matter what config I set in the Video section, I simply can't get more than 5-8 fps. Character's don't have voice either, although I have SonicStage installed on my computer. I have Java 7 update 21, and jpcsp r3040. Specs:From your log file:
- Intel P4 3.00 GHz x2
- 2 GB RAM
- ATI 5670 HD (1 GB)
- WinXP sp2
Maybe my rig just doesn't suit for this...but being a Type Moon-fag doesn't let me to leave it.
Code:
03:03:24 INFO emu - GUI - [X] Disable VBO (automatically disabled if not supported)
03:03:24 INFO emu - GUI - [X] Only GE graphics (not recommended for homebrew)
03:03:24 INFO emu - GUI - [X] Use vertex cache
03:03:24 INFO emu - GUI - [X] Use shaders
03:03:24 INFO emu - GUI - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
03:03:24 INFO emu - GUI - [X] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
03:03:24 INFO emu - GUI - [ ] Enable VAO (only relevant when using shaders and vertex cache)
03:03:24 INFO emu - GUI - [X] Enable saving GE screen to Textures instead of Memory
03:03:24 INFO emu - GUI - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
03:03:24 INFO emu - GUI - [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
03:03:24 INFO emu - GUI - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
03:03:24 INFO emu - GUI - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
03:03:24 INFO emu - GUI - [X] Disable optimized VertexInfo reading (may improve compatibility)
03:03:24 INFO emu - GUI - [ ] Save Stencil to Memory (more accurate but slower)
03:03:24 INFO emu - GUI - [ ] Use Software Rendering (very experimental, not yet complete, slow)
Also, have you tried to reduce the value "Maximum method size" under the compiler settings, or select "Ignore invalid memory access (not recommended for test reports, but improves performance)" under Memory settings?
Other features like Frame skipping (under Options -> Video) or changing the clock speed (under Options -> Clock speed) might also help.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log