05-03-2013, 08:58 PM
Same behavior on the PSP:
so the ERROR/WARN can be ignored in Jpcsp. This is just a bug in the game
Code:
18:04:35 user_main - sceKernelCreateThread 0x08B895A0('soundThread'), 0x8A71F0C, 20, 0x800, 0x0, 0x0 = 0x42E600F
...
18:04:38 user_main - sceKernelWaitSema 0x42E600F, 0x1, 0x0 = 0x80020199
18:04:38 soundThread - sceKernelWaitSema 0x42E600F, 0x1, 0x0 = 0x80020199
18:04:38 user_main - sceKernelWaitSema 0x42E600F, 0x1, 0x0 = 0x80020199
Always include a complete log file at INFO level in your reports. Thanks! How to post a log