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Sword Art Online: Infinity Moment (JP) NPJH50701
#55
(03-18-2013, 12:20 AM)ryustylish Wrote: So far the game is playable but has some issues:

BGM can stop playing, more or less randomly, after a loading screen works again.

Fonts can disappear, randomly too, specially after loading a new scenario.

UI seems to affect negatively the performance, similar to HM Project Diva.

High system requirements.

Relevant Settings:

Video
-Use vertex cache (improves speed)
-Use shaders (improves speed)
-Enable saving GE textures... (fixes extreme bloom effect)
-Enable dynamic shader generation (improves speed)

Needs sonic stage.

Tested on JPCSP r3055 x64. The game doesn't work on older releases (pre 3000).

Framerate: Variable, during conversations can go up to 90, gameplay around 30 or less, fights 15+. Using clock speed at 300% (improves things a bit).



EDIT: Video added; log added but I wasn't able to replicate the text issue. The music stops working during more or less long fights, as soon as the fight ends, it works ok again.

Where me can put a SAO log file ???
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RE: Sword Art Online: Infinity Moment (JP) NPJH50701 - by yadinaz01 - 05-08-2013, 11:59 AM

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