Well actually there is info, otherwise it wouldn't be possible to make an emulator XD
There is not much public info out there, but DH (and the others) has good understanding of how the PS3 CPU works, that the scene gets by debugging and reverse engineering a console.
This should be very possible, there's nothing I can think about the Cell architecture that should make HLE'ing impracticable, and it is coming along nicely so far. We got the virtual CPU actually running stuff..
There is not much public info out there, but DH (and the others) has good understanding of how the PS3 CPU works, that the scene gets by debugging and reverse engineering a console.
This should be very possible, there's nothing I can think about the Cell architecture that should make HLE'ing impracticable, and it is coming along nicely so far. We got the virtual CPU actually running stuff..
My Rig:
OS: Windows 7 Professional 64bit SP1
CPU: AMD Phenom II X4 955 3.2 GHz Stock
Graphics Card: Nvidia GeForce GTX 560 1GB GDDR5
Motherboard: Gigabyte GA-870A-USB3 AM3+ Revision
RAM: Geil 4GB Dual Channel @ 1600Mhz