Tried the game using 32-bit build 2240.
Graphics card is ATI Radeon HD 5870.
Processor is Intel i7 @ 3.6Ghz
Java version is 7
OS is Windows 7 64 bit
Memory is 6GB
Enabled settings are:
Use shaders
Disable UBO
Enable saving GE screen to Textures instead of Memory
Enable Dynamic Shader Generation
The game looks OK apart for a few missing polygons. The fps is horrible though, 3-4 FPS
If I enable vertex cache the FPS goes to 20, but I cannot see a thing apart from 2D Graphics (HUD, Menu).
EDIT: The game is UCES01401 instead of UCUS98737.
Graphics card is ATI Radeon HD 5870.
Processor is Intel i7 @ 3.6Ghz
Java version is 7
OS is Windows 7 64 bit
Memory is 6GB
Enabled settings are:
Use shaders
Disable UBO
Enable saving GE screen to Textures instead of Memory
Enable Dynamic Shader Generation
The game looks OK apart for a few missing polygons. The fps is horrible though, 3-4 FPS
If I enable vertex cache the FPS goes to 20, but I cannot see a thing apart from 2D Graphics (HUD, Menu).
EDIT: The game is UCES01401 instead of UCUS98737.