This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 15 Vote(s) - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
God of War: Ghost of Sparta - USA - UCUS98737
#34
Tried the game using 32-bit build 2240.
Graphics card is ATI Radeon HD 5870.
Processor is Intel i7 @ 3.6Ghz
Java version is 7
OS is Windows 7 64 bit
Memory is 6GB

Enabled settings are:
Use shaders
Disable UBO
Enable saving GE screen to Textures instead of Memory
Enable Dynamic Shader Generation

The game looks OK apart for a few missing polygons. The fps is horrible though, 3-4 FPS Smile
If I enable vertex cache the FPS goes to 20, but I cannot see a thing apart from 2D Graphics (HUD, Menu).

EDIT: The game is UCES01401 instead of UCUS98737.
Reply


Messages In This Thread
RE: God of War: Ghost of Sparta - USA - UCUS98737 [Encrypted] - by Megaritis - 07-30-2011, 04:28 PM

Forum Jump:


Users browsing this thread: 22 Guest(s)