here is a log [windows 7 x64], it's not playable with these settings, characters are still invisible.
btw it works in linux 32bit also , I have an old geforce 4 ti card in that pc though ...but the characters show up.
Code:
0 [GUI] INFO emu - Java version: 1.6.0_26 (1.6.0_26-b03)
4 [GUI] INFO emu - Jpcsp v0.6 2248
32 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10374
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 4.05
REGION = 32768
TITLE = STAR OCEAN: First Departure
probably homebrew? false
46 [GUI] INFO emu - Loading global compatibility settings:
47 [GUI] INFO emu - Configuration / Region
47 [GUI] INFO emu - Language [English]
48 [GUI] INFO emu - Button preference: ["X" for "Enter"]
48 [GUI] INFO emu - Daylight savings: [Off]
48 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
49 [GUI] INFO emu - Time format: [12H]
49 [GUI] INFO emu - Date format: [YYYY-MM-DD]
49 [GUI] INFO emu - WLAN power saving mode: [Off]
49 [GUI] INFO emu - Ad hoc channel: [Auto]
50 [GUI] INFO emu - Nickname: [hyakki]
50 [GUI] INFO emu - Configuration / Video
50 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
51 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
51 [GUI] INFO emu - [X] Use vertex cache
51 [GUI] INFO emu - [X] Use shaders (experimental)
51 [GUI] INFO emu - [X] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
52 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
52 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
52 [GUI] INFO emu - [X] Enable saving GE screen to Textures instead of Memory
53 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
53 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
53 [GUI] INFO emu - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
53 [GUI] INFO emu - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
54 [GUI] INFO emu - Configuration / Audio
54 [GUI] INFO emu - [ ] Disable audio threads
54 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
54 [GUI] INFO emu - [ ] Disable audio blocking
55 [GUI] INFO emu - Configuration / Memory
55 [GUI] INFO emu - [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
55 [GUI] INFO emu - [X] Ignore unmapped imports (not recommended)
55 [GUI] INFO emu - Configuration / Media
56 [GUI] INFO emu - [X] Use Media Engine
56 [GUI] INFO emu - [ ] Extract media files to tmp folder
56 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
57 [GUI] INFO emu - [X] Use non-native fonts from flash0 folder
57 [GUI] INFO emu - Configuration / Compiler
57 [GUI] INFO emu - [X] Use compiler (dynarec)
58 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
58 [GUI] INFO emu - [500] Maximum method size
58 [GUI] INFO emu - Configuration / Crypto
58 [GUI] INFO emu - [X] Extract decrypted EBOOT.BIN files to the TMP folder
59 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
59 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
59 [GUI] INFO emu - Configuration / Display
59 [GUI] INFO emu - Anti-aliasing: [x8]
60 [GUI] INFO emu - Resolution: [Native]
60 [GUI] INFO emu - [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
60 [GUI] INFO ge - Only GE Graphics: false
60 [GUI] INFO hle.sceMpeg - Media Engine enabled
90 [GUI] INFO ge - Using Async Vertex Cache
91 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
91 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
91 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
92 [GUI] INFO memory - Ignore invalid memory access: true
93 [GUI] INFO hle - Ignore Unmapped Imports enabled
518 [GUI] INFO hle.sceDisplay - Saving GE to Textures
593 [GUI] INFO hle - Using the external audio decoder (SonicStage)
967 [GUI] INFO hle.sceFont - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
975 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
981 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
986 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
991 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
996 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
1001 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
1006 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
1012 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
1016 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
1021 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
1026 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
1031 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
1036 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
1062 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
1068 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
1077 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
1082 [GUI] INFO hle.sceFont - Loading font file 'kr0.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
1083 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
1146 [GUI] INFO ge - Using RenderingEngineLwjgl31
1146 [GUI] INFO ge - OpenGL version: 3.3.0
1146 [GUI] INFO ge - Shading Language version: 3.30 NVIDIA via Cg compiler
1146 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
1147 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
1154 [GUI] INFO ge - Using VBO
1157 [GUI] INFO ge - Using shaders with Skinning
1158 [GUI] INFO ge - Using Geometry Shader for SPRITES
1159 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
1405 [GUI] INFO ge - Using Geometry Shader shader-150.geom
2985 [root] WARN hle - Unsupported syscall 2038 sceKernelSetCompiledSdkVersion395 03090510 09FFFE00 00000000
3125 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=11
3133 [xpLibSpu] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
3138 [xpLibSpu] INFO hle.sceSasCore - __sceSasInit(0x08A25E00, grain=256, maxVoices=32, outMode=0, sampleRate=44100)
3386 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
3387 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
3399 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
3422 [pspFileManager::start(int)] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
3424 [pspFileManager::start(int)] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR
3429 [pspFileManager::start(int)] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR
3430 [pspFileManager::start(int)] INFO hle.IoFileMgrForUser - hleIoOpen filename = so1pack.bin flags = 1 permissions = 00
3494 [ps_main] INFO hle.UtilsForUser - sceKernelIcacheInvalidateAll
3570 [StickCheck] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x09E28B5C, mode=11(LIST), gameName=ULUS10374, saveName=SO1*, fileName=DEFAULT.SYS
3666 [StickCheck] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x09E4FD44, mode=0(AUTOLOAD), gameName=ULUS10374, saveName=SO10004, fileName=DEFAULT.SYS
3959 [StickCheck] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x09E4FD44, mode=0(AUTOLOAD), gameName=ULUS10374, saveName=SO10003, fileName=DEFAULT.SYS
3989 [StickCheck] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x09E4FD44, mode=0(AUTOLOAD), gameName=ULUS10374, saveName=SO10002, fileName=DEFAULT.SYS
4043 [ps_main] INFO hle.sceMpeg - sceMpegInit
4049 [ps_main] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
4052 [ps_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movie/01_opening.pmf flags = 4001 permissions = 00
4067 [StickCheck] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x09E4FD44, mode=0(AUTOLOAD), gameName=ULUS10374, saveName=SO10001, fileName=DEFAULT.SYS
4086 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
4202 [DecodeThread] INFO hle - Using external audio 'tmp\ULUS10374\Mpeg-10391552\ExtAudio.wav'
4358 [ps_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=0) ok
4414 [StickCheck] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x09E4FD44, mode=0(AUTOLOAD), gameName=ULUS10374, saveName=SO10000, fileName=DEFAULT.SYS
8203 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
8211 [DisplayThread] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=1) ok
9551 [ps_main] INFO hle.sceMpeg - sceMpegFinish
9552 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
9636 [ps_main] INFO hle.sceMpeg - sceMpegInit
9636 [ps_main] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
9636 [ps_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movie/01_opening.pmf flags = 4001 permissions = 00
9650 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
9662 [pspAt3Player] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x091D48C0, bufferSize=0x664D4, fileSize=0x664D4
9666 [pspAt3Player] INFO hle - AT3+ data decoded by the external decoder.
9687 [DecodeThread] INFO hle - Using external audio 'tmp\ULUS10374\Mpeg-10391552\ExtAudio.wav'
9725 [ps_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=1) ok
11480 [ps_main] INFO hle.sceMpeg - sceMpegFinish
12062 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
12156 [pspAt3Player] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x091D48C0, bufferSize=0xA42C4, fileSize=0xA42C4
12161 [pspAt3Player] INFO hle - AT3+ data decoded by the external decoder.
12359 [ps_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=1) ok
13387 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
13431 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
13433 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
13448 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
13448 [ps_main] INFO hle.sceMpeg - sceMpegInit
13450 [ps_main] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
13451 [ps_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movie/11_prologue_c.pmf flags = 4001 permissions = 00
13465 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
13488 [DecodeThread] INFO hle - Using external audio 'tmp\ULUS10374\Mpeg-9490432\ExtAudio.wav'
13611 [DisplayThread] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=1) ok
13938 [ps_main] INFO hle.sceMpeg - sceMpegFinish
13939 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
14176 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
14177 [ps_main] INFO hle.sceMpeg - sceMpegInit
14177 [ps_main] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
14178 [ps_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movie/12_rati_mili_doom_c.pmf flags = 4001 permissions = 00
14190 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
14216 [DecodeThread] INFO hle - Using external audio 'tmp\ULUS10374\Mpeg-8880128\ExtAudio.wav'
14342 [DisplayThread] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=1) ok
102184 [ps_main] INFO hle.sceMpeg - sceMpegFinish
102184 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
102451 [ps_main] INFO hle.UtilsForUser - sceKernelIcacheInvalidateAll
103019 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
103244 [pspAt3Player] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x091D48C0, bufferSize=0x99CCC, fileSize=0x99CCC
103246 [pspAt3Player] INFO hle - AT3+ data decoded by the external decoder.
103258 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
103336 [ps_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=3, syncType=1) ok
107486 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
107600 [ps_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=3, syncType=1) ok
119474 [GUI] INFO ge - Emulator paused - cancelling current list id=41
119475 [GUI] INFO ge - Emulator paused - cancelling current list id=42
btw it works in linux 32bit also , I have an old geforce 4 ti card in that pc though ...but the characters show up.
Try Out JPCSP Launcher v1.8.0.4 | How to post a log