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Monster Hunter Portable 3rd - ULJM05800
#20
(10-27-2013, 07:48 PM)Hykem Wrote: As a workaround, and since it was asked by several users, I've added the ability to load externally decrypted PAUTH data in r3407.
When running the game, a folder called PAUTH will be generated under tmp>ULJM05800 that will contain several .bin and .key files. These can be used to generate decrypted PAUTH files in a real PSP.
The process is identical to the one used by PPSSPP, which was implemented by tpunix (https://github.com/hrydgard/ppsspp/pull/4074 ). Also, I've used the same naming structure so if you already decrypted these files to use with PPSSPP, they should work with JPCSP as well. Just place them under tmp>ULJM05800>PAUTH.

thanks for dev team, Big Grin

this is great, MHP3rd is playable by applying PAUTH patch.
by the way I'm eager to play this game multiplayer via LAN , maybe I'll test later when my bro is arround.


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Messages In This Thread
RE: Improve MHP3rd on JPCSP - by The_Reaper_CooL - 06-13-2013, 10:45 AM
RE: Improve MHP3rd on JPCSP - by The_Reaper_CooL - 06-13-2013, 08:29 PM
RE: Monster Hunter Portable 3rd - ULJM05800 - by betrayed.angel - 10-28-2013, 03:36 AM
MH3rd black screen - by Elanion - 02-22-2012, 05:38 PM
Improve MHP3rd on JPCSP - by The_Reaper_CooL - 06-07-2013, 08:54 PM
RE: Improve MHP3rd on JPCSP - by gid15 - 06-07-2013, 09:29 PM
RE: Improve MHP3rd on JPCSP - by sum2012 - 06-07-2013, 11:07 PM

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