11-11-2013, 05:00 AM
(This post was last modified: 11-11-2013, 05:12 AM by DragonNeos.)
This game (Ver 1.05) was tested with r3408. I tried testing Ver 1.06 of the game which was released last week, but JPCSP crashed because of an Invalid Address at 0x00000000. Even if I use the option "Ignore invalid memory access (not recommended for test reports, but improves performance)" JPCSP will still crash. There are more problems with running the updated game in comparison to running the original game on JPCSP.
Problems/Issues:
1) The text from CHANGELOG.EDAT does not fit within the screen boundaries and there are random lines and dark spots near the bullet points (greater than 1x resolution). Trying to view CHANGELOG.EDAT with the default fonts from JPCSP will show incomprehensible characters. On the PSP, there's a blue Scroll Bar on the left side near the bullet points so one can scroll up and down with the Directional Pad to view the ChangeLog. (1st - 2nd Screenshot)
2) The "X Back" should not appear on the bottom of this screen. (3rd Screenshot)
3) When creating a character in a new Save File, the character cannot be seen. (4th - 5th Screenshot)
4) The subtitles in cutscenes do not appear on time as a player speaks to someone.
5) The colors of the Exclamation Point should be slightly more blue. (6th Screenshot)
6) Every other area other than the character's house is slow. (8 - 10 FPS)
7) When changing Equipment, one can press the Start button to view their character's appearance after a change to their Armor or Weapon. However, the character does not appear on screen. (7th Screenshot) Exiting the Menu will show the preview of the character's appearance but in black and covers up most of the screen unless one leaves to another area. (8th Screenshot)
8) JPCSP will occasionally crash when one tries to load their SAVEDATA after exiting the game from the character's house.
Furthermore, the SAVEDATA generated (using Crypto) from JPCSP does not work on a PSP. When comparing the SAVEDATA between JPCSP and PSP, the file sizes within each file are the same. However, there are slight differences which probably decide the compatibility of SAVEDATA, such as the amount of lines, amount of data within a line, and data alignment in the file.
Problems/Issues:
1) The text from CHANGELOG.EDAT does not fit within the screen boundaries and there are random lines and dark spots near the bullet points (greater than 1x resolution). Trying to view CHANGELOG.EDAT with the default fonts from JPCSP will show incomprehensible characters. On the PSP, there's a blue Scroll Bar on the left side near the bullet points so one can scroll up and down with the Directional Pad to view the ChangeLog. (1st - 2nd Screenshot)
2) The "X Back" should not appear on the bottom of this screen. (3rd Screenshot)
3) When creating a character in a new Save File, the character cannot be seen. (4th - 5th Screenshot)
4) The subtitles in cutscenes do not appear on time as a player speaks to someone.
5) The colors of the Exclamation Point should be slightly more blue. (6th Screenshot)
6) Every other area other than the character's house is slow. (8 - 10 FPS)
7) When changing Equipment, one can press the Start button to view their character's appearance after a change to their Armor or Weapon. However, the character does not appear on screen. (7th Screenshot) Exiting the Menu will show the preview of the character's appearance but in black and covers up most of the screen unless one leaves to another area. (8th Screenshot)
8) JPCSP will occasionally crash when one tries to load their SAVEDATA after exiting the game from the character's house.
Furthermore, the SAVEDATA generated (using Crypto) from JPCSP does not work on a PSP. When comparing the SAVEDATA between JPCSP and PSP, the file sizes within each file are the same. However, there are slight differences which probably decide the compatibility of SAVEDATA, such as the amount of lines, amount of data within a line, and data alignment in the file.