08-09-2011, 07:14 PM
(08-09-2011, 08:35 AM)solano Wrote: Revision 2260 the game stopped working
Code:14397 [root] WARN hle - Unsupported syscall 207F SysMemUserForUser_1B4217BC 06030510 09FFFE00 00000000
14606 [MainThread] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
14793 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
14841 [MainThread] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
15391 [MainThread] ERROR memory - read32 - Invalid memory address : 0x0 PC=0881AD1C
Ignore invalid memory access and ignore unmapped imports don't help at all.
The game stops working the moment I launch it. This wasn't the case in previous versions.
I've spotted a small compilation issue in r2262. Could you please try again with the latest rev? Thanks!