(08-11-2011, 08:13 PM)unholyjebus Wrote: I've got a problem. The problem i've been having is that cutscenes are extremely juttery yet when i'm in game, it runs at perfect speed. I get around 44fps even when in cutscenes and from what i've read, that's more than enough. Here are my specs:
Intel core I7-2630QM (Quad Core) @ 2.00 GHz
4.00 GB RAM DDR2
NVIDIA Geforce GT 525M
JPCSP v0.6 r2263
Since I can get easily over 30fps, I wouldn't have thought that it's not a problem with my hardware. I'm using Media Engine and also used the recommended settings (experimented a little as well).
Also, there are a few problems with the sprites such as Zacks sword flying around inanimately and wierd rainbow coloured lines underneath the charecters feet. Does anyone have any idea how to fix this?
I think I found out what the problem is when getting jittery movies / movement in game when using "Only Ge graphics" and Nvidia video cards.
1. Go into Nvidia Control Panel and turn Threaded optimization to Off (this option was just added/modified in recent drivers and that's about when the problem started so I tried turning that option off, and it seemed to fix it - for me at-least )
(You can also Enable the stencil test option to fix the jitter, (this can cause a slowdown though and it's currently not very compatible with save GE to Texture option.)).
let me know if it works. if it does you can also make a custom profile for Java.exe with nvidiaInspector and disable this setting so then it wont effect other games/apps.
the sword glitch is caused from using a low maximum method size, set to 500+, 100 and under problems will show up like wrong colors sword acting strange ..etc.
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