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Dissidia 012: Duodecim Final Fantasy - ULES01505
(08-12-2011, 02:30 PM)maplekhoa Wrote: my settings :
|Video|
[x] Only GE graphhics (not recommended for homebrew)
[x] Use vertex cache
[X] Use shaders (experimental)
[X] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
[-] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
[X] Enable VAO (only relevant when using shaders and vertex cache)
[x] Enable saving GE screen to Textures instead of Memory
[X] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
[X] Enable dynamic shader generation (only relevant when using shaders rec for AMD/ATI)

|Media|
[x] Use Media Engine (Works only with 32bit JPCSP)
[-] Extract media files to tmp folder
[x] Decode audio files with sonic stage (you must have ss installed for this to work)
[x] Use non-native fonts from flash0 folder

|Compiler|
[x] Use compiler (dynarec)
[-] Output profiler into to profiler.txt (only for compiler)
[50] Maximum method size

ON BATTLE > START > RETRY GIVE ME MORE SPEED!!!!!!!!

i used jpcsp laucher 1.5.0.8 with default settings .it ran at 25 - 30 fps and it was too fast Big Grin

thx for ur information
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RE: Dissidia 012 Duodecim Final Fantasy EUR [ULES01505] - Encrypted - by jasongoh92 - 08-13-2011, 10:30 AM

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