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Heroes' VS NPJH50660
#7
Starting with r3460, the game can be playable although the audio doesn't play (only certain sounds like a character's roar may be heard occasionally). There are lots of graphical problems, such as:

1) The game complains about Unimplemented Color Mask, but when the option is enabled, it appears to be badly implemented. (1st Screenshot)
2) The "Use Internal Software Rendering" option renders the background better, but when the character enters a battle it seems to show images from memory. (2nd Screenshot)
3) When a character uses their Finish Mode Special Attack, multiple copies of things are shown on the screen. (4th - 6th Screenshot)


Attached Files Thumbnail(s)
                       

.zip   Log_r3461(64bit)_INFO.zip (Size: 286.69 KB / Downloads: 181)
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Messages In This Thread
Heroes' VS NPJH50660 - by sum2012 - 05-05-2013, 12:33 AM
RE: Heroes' VS NPJH50660 - by gid15 - 05-05-2013, 07:42 AM
RE: Heroes' VS NPJH50660 - by sum2012 - 05-05-2013, 09:18 AM
RE: Heroes' VS NPJH50660 - by Ansatsuken - 01-24-2014, 11:50 PM
RE: Heroes' VS NPJH50660 - by DragonNeos - 03-03-2014, 06:33 AM
RE: Heroes' VS NPJH50660 - by gid15 - 03-05-2014, 04:36 PM
RE: Heroes' VS NPJH50660 - by DragonNeos - 03-09-2014, 08:15 PM

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