could i plz ask some1 to implement only one gcm function, cellGcmsetTexture_BorderColor? its the only function a game wants to display some output, it runs at stable 20fps. the games is Dustforce NPEB01878.
i believe that the game will run like arkedo series swap.
(to ask for spurs would be too much, but at least this one gcm command)
i believe that the game will run like arkedo series swap.
(to ask for spurs would be too much, but at least this one gcm command)