(03-21-2014, 03:51 PM)zzq920817 Wrote:(03-21-2014, 03:28 PM)ssshadow Wrote: Really nice! But could you post that log file on http://pastebin.com/ instead? So that it doesn't take up so much space here.oK
Yeah, you can press edit on your post and do that even now.
Now: wow! I got to the video, which plays, with sound, for about 2 seconds before it hangs (Note: Nekotekinas branch)
The really good news is that this game probably uses the same engine as Disgaea 3, 4, D2, and many other games that NIS made with similar graphics. So if this game goes this far...
There is this in the log:
W : PPU[1] Thread (CPUThread)[0x015e5028]]: cellAdec warning: cellAdecClose(handle=197)
[E : Audio Decoder[197] Thread]: adecRead(): sequence error (task 3)
[E : Audio Decoder[197] Thread]: adecRead: 0x0FD0 header not found
[E : Audio Decoder[197] Thread]: adecRead: 0x0FD0 header not found
[E : Audio Decoder[197] Thread]: adecRead: 0x0FD0 header not found
...
[E : Audio Decoder[197] Thread]: adecRead(): sequence error (task 3)
[E : Audio Decoder[197] Thread]: adecRead(): sequence error (task 3)
[E : Audio Decoder[197] Thread]: adecRead(): sequence error (task 3)
Damn, I can't skip the video, there is just a loop of "[E : Audio Decoder[197] Thread]: adecRead(): sequence error (task 3)". So close though!
Also, note that you pretty much have to disable log output in the emulator. The log file is over 150 mb (!) after letting it run for a bit, and it causes the emulator to not render sometimes if you display it. Thread 197 which causes the emulator to loop can't be paused properly.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)