03-31-2014, 09:29 PM
In build fa4473d x64 it hang at "CellGcmSetDisplayBuffer" loop, but loading animation is not hanging. When game loads something animation is 10-20FPS, after that when game hang at loop - 50-80FPS.
PC1: Pentium G2020, ASUS Radeon R9 290X, 6GB DDR3, Win 10
PC2: i7-6700HQ, GTX 960M+HD 530, 8GB DDR4, Win 10
yyy.... Pancakes?
PS: My nickname on Discord is eEXEO
PC2: i7-6700HQ, GTX 960M+HD 530, 8GB DDR4, Win 10
yyy.... Pancakes?
PS: My nickname on Discord is eEXEO