(04-26-2014, 06:31 PM)mushroom Wrote: I've seen videos of the game slowly starting, but never of anyone actually playing in-game (except maybe selecting 'start' on the title screen). So my questioning is, does it work and how far? If no, what are some of the problems that the debugger complains about? I can't test rpcs3 now, my computer fried and my other one is too weak to test, so that's why I'm asking here about some notable issues.
You wanted playing, so here is playing:
http://www.emunewz.net/forum/showthread....#pid209250
(Scroll down, the next post also has battles)
(04-27-2014, 12:44 PM)derpf Wrote: Pretty sure I fixed this with this PR but if one of you guys could test it, that would be awesome.
For reasons that frustrate me, I cannot get SWAP loading/working again. (Think my debug build is just too slow, meh.) It fixes it for me on some sample stuff, though, and it seems solid to me. (Funny, before I thought the samples just switched states every few seconds after you press a button -- turns out the input was just wrong. Oh well.)
Look in this video , there is still an issue in battle where the cursor always wants to go down for some reason... I can't say for sure if it's the d-pad or one of the analog sticks that's doing it though. However since the d-pad can be used to fight against it, maybe it's the analog sticks.
Still,your fix made it possible to get this far, which was just impossible before
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)