04-28-2014, 08:16 AM
(04-28-2014, 05:49 AM)ssshadow Wrote:(04-28-2014, 02:34 AM)derpf Wrote:I will look when I get home. Note that Disgaea input works as expected until the tutorial battle, which takes about 45 minutes to reach at interpreter speed(04-27-2014, 08:18 PM)ssshadow Wrote: Look in this video , there is still an issue in battle where the cursor always wants to go down for some reason... I can't say for sure if it's the d-pad or one of the analog sticks that's doing it though. However since the d-pad can be used to fight against it, maybe it's the analog sticks.
Can you see if there are any other games with this problem? It's hard for me to test Dis3 because I can't see anything, don't know the inputs and it runs at 1/3 a frame per second... The analog stick(s) seemed to work fine in Arkedo SWAP as well.
Yup! I tried playing it for a bit, between the invisible graphics (lol, that's the unimplemented z-culling probably), 1/3 fps speed, and invisible character sprites, I had no damn clue where I was going. Not sure why that would have problems when SWAP works fine with all of its buttons, too. Humph. I wonder if there are action replay codes or similar to move the player position... that would be useful for testing this game.
Anyway, let me know what you find.