04-28-2014, 12:01 PM
(04-28-2014, 11:37 AM)derpf Wrote:(04-28-2014, 11:20 AM)ssshadow Wrote: Perhaps you/I can just add some informative output on key presses? Like print "Triangle" whenever that is detected. And if we suddenly get an endless spam of "Left analog stick down" then we know for sure.
It's not about it sticking, but rather about what the game registers. The only reason I saw for this behavior would be the same reason buttons stuck previously, but I don't want to change it if it's just going to break something and I can't test it.
Gee I sure wish someone would make homebrew tests that actually test useful things...
There is pad_test.elf, and both analog sticks don't work in it (even after remapped to something that doesn't just control scrolling in input/output window). However I don't know if they are supposed to.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)