08-11-2014, 05:20 PM
(08-05-2014, 03:17 AM)onelight Wrote: openglI've now tried to store the GE textures as 32-bit for OpenGL. Could you try r3587?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Digimon Adventure - NPJH50686
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08-11-2014, 05:20 PM
(08-05-2014, 03:17 AM)onelight Wrote: openglI've now tried to store the GE textures as 32-bit for OpenGL. Could you try r3587?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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