08-24-2011, 07:38 PM
This is really interesting. I spent some time messing around with this and was able to get the VA files from Disgaea 2 into .wavs. However, I'm running into a couple issues:
1. I can't get JPCSP to use the converted .wav files. They play just fine in winamp, but the game won't use them. I have put them in the tmp folder right where I found the unconverted .at3 files and they have the same exact name as they did as .at3 files. Nothing gives.
2. I can't figure out for the life of me how to extract all the audio files from the .iso. All the guides and posts I see about it say to use XPert, a program that hasn't been updated in half a decade and doesn't have a plugin file for Disgaea 2. I really do not want to have to play through the entire game once just to get the at3 files to start this with; there has to be a better way. Using the real time conversion would be nice, but it's so far off it isn't even funny; it doesn't even play the right line, for example. Usually the line it plays is a couple lines ahead in the script.
3. I don't see how to mass convert the files using Sound Forge. With the single scene I was able to convert I had to save each file individually. I was able to open all of them at once, but it wouldn't just let me save them all at once -- the 'save all' option just said I hadn't changed anything. Do you need Sound Forge Pro for this? I only installed the trial.
1. I can't get JPCSP to use the converted .wav files. They play just fine in winamp, but the game won't use them. I have put them in the tmp folder right where I found the unconverted .at3 files and they have the same exact name as they did as .at3 files. Nothing gives.
2. I can't figure out for the life of me how to extract all the audio files from the .iso. All the guides and posts I see about it say to use XPert, a program that hasn't been updated in half a decade and doesn't have a plugin file for Disgaea 2. I really do not want to have to play through the entire game once just to get the at3 files to start this with; there has to be a better way. Using the real time conversion would be nice, but it's so far off it isn't even funny; it doesn't even play the right line, for example. Usually the line it plays is a couple lines ahead in the script.
3. I don't see how to mass convert the files using Sound Forge. With the single scene I was able to convert I had to save each file individually. I was able to open all of them at once, but it wouldn't just let me save them all at once -- the 'save all' option just said I hadn't changed anything. Do you need Sound Forge Pro for this? I only installed the trial.