08-25-2014, 11:41 AM
(08-25-2014, 11:28 AM)Ekaseo Wrote:This game uses a few CellSync functions iirc. But it is not 8x slower, I tested it now, and it seems to run at about the same speed as before really. I get about 4 fps where Dante had 7 a while ago: http://www.emunewz.net/forum/showthread....#pid213453 But his CPU could be faster.(08-25-2014, 11:25 AM)ssshadow Wrote: Previously unimplemented functions are now implemented, so it is not strange that the game is slower if you have to emulate more stuff.
are you sure that cellsynch could cause the game to run 8x slower?
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)