I tested this game again for the first time in a while, and here are some notes:
It runs fast as shit with the recompiler and write color buffers off, but then it's completely black all the time. Turn write color buffers on and the game works. The PPU recompiler itself is about 50-100 % faster than the interpreter right now in this game.
When the first 3D part of the game should display you get the error below with the recompiler, or maybe just at random, only tested once with each option.
Still looks busted in game (interpreter):
A video of everything including the intro video that now works (interpreter):
https://www.youtube.com/watch?v=iFjP_Tv1KMA
And finally the full log (interpreter):
https://mega.co.nz/#!4oUhjaYY!yw4aetUDw9...joFcOfN30Q
BTW, the game will be out in English this March.
It runs fast as shit with the recompiler and write color buffers off, but then it's completely black all the time. Turn write color buffers on and the game works. The PPU recompiler itself is about 50-100 % faster than the interpreter right now in this game.
When the first 3D part of the game should display you get the error below with the recompiler, or maybe just at random, only tested once with each option.
Code:
E {RSXThread} Exception: RSXThread::ReadIO32(rsxio_addr=0x18600024): RSXIO memory not mapped
Still looks busted in game (interpreter):
A video of everything including the intro video that now works (interpreter):
https://www.youtube.com/watch?v=iFjP_Tv1KMA
And finally the full log (interpreter):
https://mega.co.nz/#!4oUhjaYY!yw4aetUDw9...joFcOfN30Q
BTW, the game will be out in English this March.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)