(07-07-2015, 07:55 PM)DragonNeos Wrote: The size of gvd.dat.edat is about 520 MB (545,316,033 bytes).OK, this explains the OutOfMemoryError. The current implementation tries to decode the complete file at once and loads the whole file into memory, which is too large in that case. An implementation decoding on the fly only what is really needed would be better...
(07-07-2015, 07:55 PM)DragonNeos Wrote: For PlayView games, they seem to have an issue loading on JPCSP if they are not placed within the GAME directory of the folder that contains the executable jar file that the user wants to use.From the log file, the game explicitely expects the file to be placed on the memory stick:
Example: A user attempts to load this PlayView title with JPCSP, but the folder NPJH60022 is not in the GAME directory where I want to load the emulator. The folder is placed in another location which I have indicated in the UMD path folders, but the game doesn't seem to recognize this and shows this message. The message basically states that the game data could not be found and tells the user to install the game data.
Code:
15:32:28 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/NPJH60022/gvd.dat.edat flags = 40000001 permissions = 0777
Always include a complete log file at INFO level in your reports. Thanks! How to post a log