01-07-2016, 12:42 AM
It crashes a lot making it very tedious to debug.
I think it's because of the cellFont hack. Without them it crashes when interpreting LWZ right at the beginning. With them it also crashes at a LWZ interpretation but much later and randomly.
I'm suspecting cellFont to allocate some textures used by Bleach to display text (and indeed there's missing text when Bleach manages to run in rpcs3 up to the menu) and that at some points it tries to manipulate them, or use width/height of these textures. Since they are not allocated at all it leads to an "rpcs3 segfault".
I think it's because of the cellFont hack. Without them it crashes when interpreting LWZ right at the beginning. With them it also crashes at a LWZ interpretation but much later and randomly.
I'm suspecting cellFont to allocate some textures used by Bleach to display text (and indeed there's missing text when Bleach manages to run in rpcs3 up to the menu) and that at some points it tries to manipulate them, or use width/height of these textures. Since they are not allocated at all it leads to an "rpcs3 segfault".