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flOw [NPUA80001]
#13
(01-08-2016, 06:44 PM)Dante38490 Wrote:
(01-08-2016, 06:29 PM)BlackDaemon Wrote: Goes ingame on recent master build, but doesn't react on controls properly. Some of intros displays broken. Requires libSre LLE'd.

For me I have this in Loop, Euro version
Quote:HLE: W {PPU Thread[0xb8b] (snd_stream_service_thread)[0x0089cae8]} cellFs: cellFsOpen(path=*0x210c8530, flags=0, fd=*0xd011fce0, arg=*0x0, size=0x0) -> sys_fs_open()
HLE: W {PPU Thread[0xb8b] (snd_stream_service_thread)[0x0089cae8]} sys_fs: sys_fs_open(path=*0x210c8530, flags=0, fd=*0xd011fce0, mode=0, arg=*0x0, size=0x0)
HLE: W {PPU Thread[0xb8b] (snd_stream_service_thread)[0x0089cae8]} sys_fs: *** path = ''
HLE: E {PPU Thread[0xb8b] (snd_stream_service_thread)[0x0089cae8]} sys_fs: sys_fs_open('') failed: path is invalid
TTY: snd_stream: couldn't open file\n

Could you please post the full log or create a separate thread for the European version?
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Messages In This Thread
flOw [NPUA80001] - by BlackDaemon - 04-26-2014, 10:26 AM
RE: flOw [NPUA80001] - by Darkriot - 04-26-2014, 06:08 PM
RE: flOw [NPUA80001] - by ssshadow - 04-26-2014, 08:10 PM
RE: flOw [NPUA80001] - by Darkriot - 04-27-2014, 02:59 AM
RE: flOw [NPUA80001] - by Darkriot - 06-18-2014, 05:29 PM
RE: flOw [NPUA80001] - by ssshadow - 06-18-2014, 10:40 PM
RE: flOw [NPUA80001] - by Darkriot - 06-19-2014, 04:05 PM
RE: flOw [NPUA80001] - by BlackDaemon - 01-08-2016, 06:29 PM
RE: flOw [NPUA80001] - by Dante38490 - 01-08-2016, 06:44 PM
RE: flOw [NPUA80001] - by tambre - 01-08-2016, 07:01 PM
RE: flOw [NPUA80001] - by BlackDaemon - 01-08-2016, 07:00 PM
RE: flOw [NPUA80001] - by Dante38490 - 01-08-2016, 08:07 PM
RE: flOw [NPUA80001] - by tambre - 01-09-2016, 06:16 PM
RE: flOw [NPUA80001] - by Dante38490 - 01-09-2016, 06:59 PM
RE: flOw [NPUA80001] - by tambre - 01-09-2016, 08:52 PM
RE: flOw [NPUA80001] - by Dante38490 - 01-09-2016, 09:44 PM

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