01-28-2016, 01:46 AM
(This post was last modified: 01-28-2016, 01:46 AM by Dante38490.)
(01-27-2016, 09:34 PM)ZEROx Wrote: Dante38490 how did you get ingame? even with your D3D12Formats commit it stuck with this error
in file Emu\RSX\D3D12\D3D12GSRender.cpp:453, in function D3D12GSRender::flip)
Oh yes, for this error set Frame limiter in "Off"
(01-28-2016, 12:24 AM)vlj Wrote: Committed
Github dead ^^
Upload you Log Here :
PC spec:
Windows 10 PRO X64 Insider 16.232
Amd Ryzen 1700X @3.8 ghz
MSI Core Frozr L
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PC spec:
Windows 10 PRO X64 Insider 16.232
Amd Ryzen 1700X @3.8 ghz
MSI Core Frozr L
16 go Corsair Vengeance LPX PC4-25600 (3200MHz)
MSI GTX 1080 Gaming X 8G
MSI X370 Gaming Pro Carbon
500 Go SSD Samsung 960 EVO M.2